Tuesday, September 20, 2011

Fast Forward to Today!

So we had a pretty fun engagement today in our wormhole, it was a well prepared fleet.  They consisted of a Sacrilege, Scimitar, Vagabond, Vagabond, Drake, Rokh, and a Rapier.  Basically, our scout on the wormhole called an activation, and that there was a Rokh sitting on the inside of the wormhole.

So we formed up the fleet and got on teamspeak, started getting everything organized.  We noticed that the Rokh pilot had several corp and alliance mates in system.  We formed up with a Prophecy, Proteus, Loki, Drake, Hurricane.   After forming up at the pos, we warped in, and engaged the Rokh, got through his shields rather quickly, at which point, he jumped out.   Our scout on the other side, reported he warped off, and we continued forming up at the wormhole in case he returned.

At this point, we swapped out some of our fleet for high dps battleships, we dropped the Proteus, Loki, and Prophecy, for a Tempest, Typhoon, and Apocalypse.   We were hoping to be able to kill him before his session change timer expired if he came back in.   This is where stuff started to go wrong.  We had the Tempest and Typhoon, sitting at zero on the wormhole, and the Apocalypse sitting about 40km off the wormhole.

The Rokh jumped back in, followed by a Rapier, who immediately cloaked up, we engaged the Rokh, and he was going down fast.  He managed to make it back out the wormhole with less then half structure remaining, as he jumped out, our scout on the other side, called the other members of his fleet landing on the wormhole.  I called for the Apocalypse to try to make it to the wormhole to jump out, but at that moment, their fleet jumped in and the Rapier decloaked and webbed and pointed him, they called the Apocalypse primary, and he went down just out of jump range of the wormhole.

http://clann.eve-kill.net/?a=kill_detail&kll_id=10677114

We started engaging the hostile fleet, I called the Scimitar primary, but our battleship sized weapons weren't able to hit him effectively.   The hostile fleet called our Tempest primary next, and he jumped out with low armor, and they then switched to my Typhoon.  I jumped out with about half my armor remaining, and we regrouped on the other side of the wormhole.   At this point, we are asking for people in alliance who are nearby to form up, but unfortunately, there was no one close.

So I decided to try to trap them in the wormhole, since we had yet to see a scanner on their side.  It would slow them down, and keep them there long enough, to hopefully rally a fleet and catch them.    The Tempest and I both went and repaired at a station, and then simultaneously jumped in with our 100mn MWD's active.

SUCCESS! (Sort of.)  The wormhole went critically disrupted on our jump in.  We held our session change cloak, and when our timer was up, we both jumped back out and slammed the door in their faces. Ideally we would have been on the other side of the wormhole when it closed, though being outnumbered as we were, it's probably for the best that we ended up where we did.

 At this point, we had our scout in the wormhole scanning for the new connection, which he found quickly, but it was  22 jumps away.   I call for the fleet that got trapped outside to make best speed to the new entrance and form up at a planet.  Unknown to me, this is where we lost the chance to avenge our BS loss.

As we are making our way over to the new entrance, our scout is scanning down their fleet and getting their safe spots, keeping an eye on dscan for hostile scanner probes.   The entire time, we were expecting one of them to scan down the new entrance and lead their fleet to safety, it turned out, none of them had probe launchers fitted.  While we are heading towards the wormhole, I am trying to rally people in our alliance, and in corp, and we get a decent sized fleet going, probably about ten or eleven ships, all heading for the rally system.  More people are logging in, in corp, and we are getting optimistic, "These guys don't have probes, we are going to kill them all!"

Pfft... yeah right.

So we make it to the rally system, and head into the wormhole, we have about six people sitting on the wormhole waiting for a warp disruptor bubble to online, and in jumps a neutral Helios.  We lock him up and are about to vaporize him, when the entire enemy fleet lands right on top of us, and jumps out to safety.   Turns out the helios was a neutral alt, who had followed one of the folks in our fleet from the old location to the new entrance, and scanned down the wormhole from the outside, jumped in, and gave the hostile fleet a warp in, to get out of the system.  GF's were exchanged, and some smack was talked, but it was a pretty fun engagement either way.

Next time though I am going to make sure we take the scenic route, to prevent us from being followed.

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